Similar to the Character Creation Process in the 2nd Edition Laws of the Hunt with a few additions.
Step One: Inspiration - Who are you?
-Choose a Name
-Choose A Nature and Demeanor
-Choose your Motivation
-Choose your Association (If Any)
Step Two: Attributes - What are your basic capabilities?
-Prioritize Attributes (6 primary, 4 secondary and 3 tertiary)
-Choose your traits
-Record 1 starting Willpower Trait
Step Three: Advantages - What do you know?
-Assign Abilities from Association (If Any)
-Choose 3 Abilities (Can not start with Abilities Level above three per each ability)
-Choose 1 Specialty (One from a chosen abilities you previously taken)
-Choose 1 Influences (Can not start with Influence above 3 levels per each Influence)
Step Four: Inner Workings - What makes you tick and/or grinds your gears?
-Choose up to 7 points in Flaws (Optional. Flaws give their point value in Freebie points)
-Choose up to 5 Negative Traits (Optional. Negative Traits are one for one with Freebie points)
Step Five - Purchasing - Spending your points
-Spend Free Points - 5 or 7 for Independents
-Merits - Cost - Varies per Merit point level (Ghouls must pick the 3 point Merit: Ghouled)
-Traits - Cost - One for one
-Abilities - Cost - One per one Freebie point
-Influences - Cost - One for one Freebie point
-Willpower - Cost - Three per additional
-If Ghoul - Disciplines cost 3 Freebie points per level. Limited per Regnant's Generation and Clan/Bloodline.
Step Six: Last Touches - Fill in the details.
-Record Blood Pool (If Any. Based on Regnant's Generation)
-Record Humanity Traits
-Calculate Defense - Add Physical and Mental traits then divide by five.
-Calculate Initiative - Add Mental and Social Traits then divide by three.
-Calculate Movement - Add Physical and Social Traits then divide by two.
Step Seven: Spark of Life - Storyteller/Narrator Approval
Ghoul Chart:
Regnant's Gen:
13th - Vitae Max: 1 Discipline Cap: 1st Basic Vitae per Round: 1 Trait Max: 9 Must feed within: 1 month
12th - Vitae Max: 1 Discipline Cap: 1st Basic Vitae per Round: 1 Trait Max: 9 Must feed within: "
11th - Vitae Max: 1 Discipline Cap: 1st Basic Vitae per Round: 1 Trait Max: 9 Must feed within: "
10th - Vitae Max: 2 Discipline Cap: 2nd Basic Vitae per Round: 1 Trait Max: 9 Must feed within: "
9th - Vitae Max: 2 Discipline Cap: 2nd Basic Vitae per Round: 1 Trait Max: 9 Must feed within: "
8th - Vitae Max: 3 Discipline Cap: 2nd Basic Vitae per Round: 1 Trait Max: 9 Must feed within: "